Tag Archives: Half-Life

Ep. 34: A Weeping Fridge

  • RetroAchievements.org offers a great excuse to play old games
  • The 7th Saga is hard to recommend but easy to love (honestly it’s pretty rough going)
  • Jurassic World Evolution and the art of the Ungame
  • Guarding the gate at Silent Hill/pushing the Mushroom Kingdom back down a Brooklyn drain
  • Control: Brilliant with just a hint of jank
  • But the Threshold Kids are straight-up awesome
  • Returning to Black Mesa with…Black Mesa look shut up ok I’m doing my best over here it’s been a long day and I’ve got a lot going on
  • Xen is new and improved and also thoroughly overstays its welcome
  • On the origins of Half-Life Alyx and the future (?) of the series
  • The economics of periphery
  • [ANCIENT CYCLICAL ARGUMENT REDACTED]

Ep. 7: We’re the Worst

  • Sony got hacked or something
  • Gaming in social media
  • Middle-Earth: Genocide of Mordor
  • Ubisoft’s radio tower formula
  • Do quest journals ruin open world games?
  • Playing the designer instead of playing the game
  • Wait, no; it’s minimaps that ruin open world games
  • War in the North deserves better than its PC port
  • Payday 2 may or may not be okay
  • DeadCore: regarding limbs and floating eyeballs
  • Final Fantasy X HD Remaster’s Dark Aeons
  • Why do game consumers love companies and hate themselves?