Tag Archives: Darkest Dungeon

Ep. 36: There’s a Dave

  • OK *now* we’re gonna talk about Warsaw
  • The brevity of Warsaw (see?) vs. the cruelty of Darkest Dungeon
  • But whither base building?
  • Chimera Squad as XCOM Junior
  • What does it mean to be at full health?
  • The ramifications of sternum injuries
  • Gameplay systems: Less is more (except when less is less)
  • XCOM’s fake accuracy percentages continue to remain fake
  • No seriously though get a load of these two gaslighting bastards acting like probability isn’t a thing
  • PROBABILITY IS A THING

Ep. 22: I Found this Hammer

  • Death Road to Canada: Good game or mere comedy generator?
  • The necessity and frustration of luck and obfuscation in roguelikes
  • The newest Shiren the Wanderer is surprisingly forgiving
  • —perhaps too forgiving?
  • The disappointing UI of the Darkest Dungeon Vita port
  • Supposedly, I hate roguelikes now or something
  • This episode is too infuriating for me to write any more notes.

Ep. 19: Battles With Health

  • Discovering the joy of sports with Rocket League
  • Matt is a terrible cartographer
  • Etrian Odyssey is NOT grindy, dammit
  • Trauma Center can be a sloppy operation sometimes
  • Yoshi’s Woolly World: harder than you might think
  • Obsession is the dark side of perseverance
  • Battling fatigue in Darkest Dungeon
  • The role of permanence in modern roguelikes