Tag Archives: Metal Gear

Ep. 13: Up-Up-Down-Down-Down-Down-Down

  • A very special Konami episode
  • Profit margins versus creative change
  • Time is a cycle, my man
  • Are we still the target demographic for video games?
  • What are Konami’s new business priorities, exactly?
  • When was the last time Castlevania was good?
  • Why Metal Gear matters
  • Dissecting the oft-reanimated corpse of Silent Hill
  • The murdered promise of Silent Hills
  • Game preservation issues and Konami’s deletion of P.T.
  • Augmented reality gaming for some reason

Ep. 11: Donald Has $0.17

  • Adventures in cross-linguistic semiotics
  • The containment and storage of paranormal entities
  • Recreational construction and economic theory
  • Privacy concerns in modern retail environments
  • Zoning restrictions in late-20th century Detroit
  • Access to education and social mobility
  • The impact of meteorology upon urban horticulture
  • International missing persons investigations
  • Contemporary travel and cosmopolitanism
  • The citizenship of Testudines
  • Destination desirability among privileged tourists
  • Determinism and chaos in chrononautics
  • Applied transportation methodology for nuclear materials
  • Fabrics appropriation and apparel design transmission
  • Evidence comparison and robotic redecoration
  • Receipt of baked goods
  • Elevated asset recovery
  • The imprisonment of mythical spirits
  • Maritime luxury vessel operation
  • Communication in the digital age