Tag Archives: difficulty levels

Ep. 30: No Good at Learning

  • Matt is hungry
  • Musings on a graveyard; butt
  • A rash of Neverland poisonings
  • Will Adam ever get to talk about Persona 5?
  • [PERSONA CONTENT REDACTED]
  • The thought-provoking, generous, occasionally pointless brilliance of NieR: Automata
  • Seriously though, play Binary Domain
  • Celeste shows kindness through challenge
  • (The mountain is a metaphor you guys)
  • Nintendo Switch as perfect indie warehouse
  • Matt continues to pretend Nintendo isn’t great
  • A eulogy for (online) Demons’ Souls
  • Skye’s Reading Corner
  • Learning in Souls games vs. fighters
  • A Souls preservationist gets a sizeable homework assignment

Ep. 8: The King of Spreadsheets

  • The War in the North is ended
  • Diablo 2 and replaying games for character development
  • Also, Diablo 1 is better
  • How to shoot someone with a tranq dart
  • Missing the boat with older games
  • Forgiving Silent Hill
  • Namco’s loading screen mini-games
  • Resident Evil 6 is an ambitious mess
  • Where have all the quicktime events gone?
  • Saints Row 3 & 4
  • Infamous: Second Son
  • More open world problems
  • Dichotomous morality systems
  • All the games are open world games now
  • “If I jump on a Goomba, it certainly dies.”
  • Mario games: Are they all the same? (no)