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- There’s nothing like your first Souls game
- Adam struggles to get past structural repetition in Bravely Default’s story
- Looking back on Bioshock
- Rewarding nonlethal play styles
- The perils of extreme black/white morality systems
- The Wolf Among Us and highlighting important decisions
- Matt is a bit of a South Park fan
- Level design in 1001 Spikes
- The great Resident Evil 4 control debate