Ep. 30: No Good at Learning

  • Matt is hungry
  • Musings on a graveyard; butt
  • A rash of Neverland poisonings
  • Will Adam ever get to talk about Persona 5?
  • [PERSONA CONTENT REDACTED]
  • The thought-provoking, generous, occasionally pointless brilliance of NieR: Automata
  • Seriously though, play Binary Domain
  • Celeste shows kindness through challenge
  • (The mountain is a metaphor you guys)
  • Nintendo Switch as perfect indie warehouse
  • Matt continues to pretend Nintendo isn’t great
  • A eulogy for (online) Demons’ Souls
  • Skye’s Reading Corner
  • Learning in Souls games vs. fighters
  • A Souls preservationist gets a sizeable homework assignment

Ep. 29: Video Games Should Stop

  • Destiny 2: Why is it like that?
  • Matt has recording troubles (and a phone call)
  • An attempted intervention for a Destiny addict
  • The need for variation within repetition
  • The gauntlet is thrown at Eminem, hastily withdrawn, and thrown again
  • Binary Domain vs. Gears of War
  • Destiny 2 vs. Borderlands/Titanfall 2/The Division
  • No, seriously, Skye, your continued patronage of Destiny hurts us, and we’ve gathered together to tell you about it
  • Is Prey the best Bioshock (or System Shock?)
  • Curse of Osiris: great (except for the bad parts)
  • Consumable shaders: realistic, garbage, or realistic garbage?
  • Destiny as roguelike
  • In fact, Skye, this entire podcast is just a pretense to confront you about your problematic game choices
  • The need for games to stop
  • We only want what’s best for you
  • Will Adam ever get to talk about Persona 5?
  • (What’s best for you is to play better games)

Ep. 28: Flavor Trash

  • Does Prey spoil its own ending?
  • Mimics and organic jump scares
  • Another interesting crafting system for Adam to hate
  • Inventory management and compulsive leveling
  • Do Bethesda games have a random crap problem?
  • Quest logs and adaptive nonlinearity
  • Dynamic diamond-chasing
  • Pre-order bonus cheat packs

Ep. 27: A Beige Room

  • The surprising success of Horizon Zero Dawn’s apocalypse
  • Strong world and setting design sets it apart from other open world games
  • Dynamic, tactically improvisational combat
  • But the game should be harder in a few ways
  • We discover a crafting system that Adam can tolerate
  • The implied sense of resource economy fails to come through in game mechanics
  • RPG merchants and their contrived progressive inventories
  • Horizon’s civilizations and their distinct identities

Ep. 26: Take Disease to the Next Level

  • Oxygen Not Included is Spacebase DF-9 but better
  • A required build order stifles creativity
  • Complexity turns us on and turns us off
  • “Who among us does not love infrastructure?”
  • Adam’s PixelJunk bias returns
  • Nom Nom Galaxy and the problem with soup
  • How to identify (and avoid) strategy games
  • Space tomato farming tips for budding soup entrepreneurs
  • The importance of home decor in preserving bodily function
  • The pleasures of optimization and problem solving
  • How Klei uses Early Access

A Real Clan for Real Players of Destiny 2 on PC

If you’ve been playing Destiny 2 on PC, it may interest you to know that we are currently recruiting for our new clan! American Lasers is a well-rounded group of friends that includes players who’ve done it all in Destiny 1 alongside newcomers fresh to the game. You’re welcome either way as long as you play nice with others!

Although on average most of our playtime is likely to be PvE, we have members who are interested in PvP as well. If you would like to run both the raid and Trials alike with a group of players who are generally relaxed, good-humored, and patient (except for Adam) but still serious about trying to get things done, this should be a good fit for you.

We aim to keep the clan XP flowing and Hawthorne’s bonus engrams piling up. Come hang out on Discord and play casually, or look for scheduled sessions via The 100 for dedicated activities like exotic quest steps or the weekly Nightfall. Maybe we’ll even organize legacy raids in Destiny 1 on PS4 if enough members are interested.

The clan is still ramping up, but we hope to grow it quickly; you can be a part of that! Just drop a join request at our clan profile on Bungie’s site. If you have any questions, as always, feel free to leave a comment below or get in touch through Twitter.

Ep. 25: I Am Something More Now

  • The Last Guardian: A great and terrible videogame
  • …that we spoil a little
  • Classification of a monster
  • An indirect experience
  • Has development limbo left its mark?
  • Should a remake strive for preservation or improvement?

Ep. 24: That Was Badly Done, Friend

  • Matt returns to Dark Souls
  • Killing friendly NPCs in Souls games
  • Adam is a dirty FAQ user
  • Is equipment in Dark Souls too complex?
  • Is equipment in Bloodborne too simple?
  • Quest-givers and combat allies
  • Time progression and Insight
  • Mechanically encouraging aggressive play
  • Speculation about Chalice Dungeons
  • Old news: Bloodborne is great

Ep. 23: Stop at the Boat

  • Kingdom Hearts is still a bunch of nonsense
  • Final Fantasy XV blah blah blah
  • Hunting anachronisms on a road trip with your buddies
  • The unfinished seams are showing
  • What makes a Final Fantasy game?
  • A lot of XV’s story isn’t actually in the game
  • Magic is a mixed bag
  • Final Fantasy XV is a game that Square Enix couldn’t make
  • Where financial realities meet creative aspirations and completely murder them
  • Does the notoriously bad linear chapter make an interesting statement?
  • Anyway, for what it’s worth, apparently most of this dumb game is pretty good

Home of the !Falcast